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1. Vic Jefferson for CSM XII - in CSM Campaigns [original thread]
Capri Sun KraftFoods wrote: Quote: What makes you and I log in? For some of us, our content is meted out to us like a rat in a Skinner box - turn off DotA or Overwatch when you get that ping > He logs in for pings >he logs in ...
- by enigma marine - at 2017.01.27 02:51:05
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2. WTS: Aeon Sitter - in Character Bazaar [original thread]
7b bid
- by enigma marine - at 2015.03.18 10:43:58
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3. lazers balance - in Player Features and Ideas Discussion [original thread]
ALI Virgo wrote: Eve Lazers can not do ken or explosive damage. while other weapons can do all damage types. positrons (anti-electrons) and Gravitons crystals Ken end exp damages. And to balance teck one crystals should take damage. they ...
- by enigma marine - at 2013.10.01 20:28:00
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4. So what If warp scram and warp disruption was chance based? - in EVE General Discussion [original thread]
So I'm sitting in a small FW plex, in my Blaster Harpy; Waiting for some fool to warp in. I see an INSlicer on dscan at the gate. he hasn't left, he might come in! I overheat my guns, scram, and MASB. Luckily, i have quick fingers and manage to ca...
- by enigma marine - at 2013.09.20 03:17:00
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5. Purchasing Kill Rights - in EVE New Citizens Q&A [original thread]
Click on his ship in space, in the upper left hand corner of the selection box,(the one with the orbit, approach, etc) there is a crosshairs icon, click it and hit "activate kill right" just be carefull, they are sometimes pricey to activate. some...
- by enigma marine - at 2013.08.31 01:25:00
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6. Dominix navy issue build 2 - in Ships and Modules [original thread]
drone tracking mods are midslot items, and 4 EANMs are worthless, don't use more than two. also, i wonder how you get your 1900 dps figures, since even a pimp vindi maxes out at 1600
- by enigma marine - at 2013.08.26 23:28:00
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7. dominix navy build. - in Ships and Modules [original thread]
if i understand that correctly, it is basically just CPRs, CRs, and neuts, plus a single armor rep. it will die very quickly. Also, it is missing a low slot, navy domi has 7, you did 6. There is not enough grid to fit that without an implant. It a...
- by enigma marine - at 2013.08.26 04:29:00
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8. Golem PVE fit - in Ships and Modules [original thread]
Even though it might seem counter intuitive, you should use 2 hardeners instead of a hardener and a ward amp. it is the resist stacking that is penalized, and so you get higher resists using 2 hardeners.
- by enigma marine - at 2013.08.26 04:16:00
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9. Golem PVE fit - in Ships and Modules [original thread]
Droidster wrote: I am working on a PVE fit for a Golem. The setup below seems to deliver about 800 dps and have a high safety factor. The Webifier is exchangable with an AB depending on mission. I don't plan on salvaging. My skills are V in mos...
- by enigma marine - at 2013.08.25 23:41:00
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10. Chimera build - in Ships and Modules [original thread]
As Shah said, those are basically the only two ways to use a carrier in pvp, and both need a good support fleet/buddys. The only other two uses for carrier are "briefcasing" and ratting. Briefcasing is using the cargo hold, fleet hangar, and ship ...
- by enigma marine - at 2013.08.25 22:17:00
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11. ASB Drake - PvE - in Ships and Modules [original thread]
You'd probably want to go for a passive recharge drake, it is much more sustainable. Your ASB will eat a lot of cap charges. the fit would be something like highs: HAMs, salvager mids: 2 mission specific hardeners, afterburner, target painter, s...
- by enigma marine - at 2013.08.25 16:22:00
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12. Chimera build - in Ships and Modules [original thread]
What will you be doing with it? Your fit is entirely dependent on that. Also, unless you are planning on joining a c5 wh corp, that chimmy won't be coming with you
- by enigma marine - at 2013.08.24 21:18:00
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